Thursday, December 2, 2021

Week 15 – Final Delivery (Cut Round 01)

These past few weeks have been just working on finalizing the proxy scene we have for our Tangled experience. I worked on creating the boat movement, the lighting, general pipeline stuff, and a bit of the VFX. 

For the movement, I got the boat to move in a path, but the only issue was that the path seemed to be offset and the boat would move in the shape of the path where it wasn't supposed to.

I added volumetric fog to the scene, adjusted a lot of values including the saturation and gamma in the post process, and adjusted the lighting on the ships and the lantern that you can interact with.

I also fixed the reflections in the water and adjusted the water material!

I am proud of what our team was able to come up with in the last couple of weeks.


 







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