Thursday, July 21, 2022

Sprint #5

 Hey there! This sprint on Pokemon VR, I worked on making camera facing widgets for the speech bubbles I had made previously. VR does not work with the regular camera facing option so we had to figure out a way around that. The widget rotates based on the VR Pawns position. I replaced all the text boxes with this widget feature. I also added in the Pokemon font for the text in the game. I am planning on changing the font to a bolder one that is easier to see. I also fixed the beaker VFX so it's parented and moves with the object. I started to work on the credits to have this feature but haven't finished implementing it. 




Wednesday, July 6, 2022

Sprint 4

 Hey everyone! This sprint I worked on creating a credits screen for our team. We want them to include a gallery of 2D artwork our teammates made of us with our favorite pokemon! Here's a video of the credits rolling.


I also worked on addressing some of the feedback when it came to the dust particles being too big. I also made the bubbling effect for the beakers which is shown below. And I added a time plus a sine node to the computer tower emissive texture so the red light blinks.