Friday, October 29, 2021

Week 10 – Art Style Guides (Art Style Range And Breakdown)

 

This week in Common Art, we were tasked to analyze the art style of Tangled: the movie we are basing our VR experience on. We all contributed to more of  the slides in the presentation, but these are the slides I worked on the most! I focused more on the characters shape languge, which over all is very round for all the characters, the very warm lighting and the technical considerations we should keep in mind as we proceed on with this project. I'm very excited to start creating this VR immersive experience.




Thursday, October 21, 2021

Week 09 - Art Style Guides (Understanding Story)


Hey there! This week at FIEA I worked on creating this side story about Pascal from Tangled with my teammates! These are the slides I contributed to.



Monday, October 11, 2021

Module 2 Week 07 Homework (Advanced)

 This week we finished off our advanced modeling projects! I was pretty happy with how this came out. I'm not sure why but the metallic look of the barrel didn't come out quite how I wanted, but I'm still pretty satisfied with the results.







Thursday, October 7, 2021

Week 06 - Use of Perspective

 This week the theme was transport! We all were supposed to model a 3D object and make an illustration in photoshop with a render that focuses on perspective. 

Here's my reference board:




I decided to make the Mugen Train from Demon Slayer. Here's my final illustration.


Sunday, October 3, 2021

Module 2 Week 06 Homework (Advanced)

 Here's a work in progress of my Zbrush sculpt of the gun I am modeling! I am really happy with how its turning out so far!





Here's the reference!